Canvas work great for UI interactions, however, when we are trying to draw 10’s or 100’s of canvas performance is tanked, thus here is a canvas free method to add text above game objects, e.g. a health display above a monster.
To view a video tutorial of this, please see the video below:
The flow chart or logic of this method is show below:
In essence, the health text is a child game object above your game object that is controlled via a script.