{"id":154,"date":"2021-01-22T03:04:57","date_gmt":"2021-01-22T03:04:57","guid":{"rendered":"https:\/\/therenaissanceraven.com\/?p=154"},"modified":"2021-01-22T03:04:57","modified_gmt":"2021-01-22T03:04:57","slug":"book-review-a-theory-of-fun-for-game-design-by-raph-koster","status":"publish","type":"post","link":"https:\/\/therenaissanceraven.com\/?p=154","title":{"rendered":"Book Review &#8211; A Theory of Fun for Game Design by Raph Koster."},"content":{"rendered":"\r\n<p class=\"wp-block-paragraph\">So I chose this book based for aiding me in my design of Project 1 &#8211; so off of the bat my intentions for this book were mostly trying to gather practical usefulness from reading.<\/p>\r\n\r\n\r\n\r\n<p class=\"wp-block-paragraph\"><b>Enjoyment (6\/10):<\/b><br \/>This book was written in a very readable fashion, much like it felt like I was having a conversation with the author. Additionally almost every other page (the right side looking at an open book) contained a hand-drawn graphic or cartoon to help cement the ideas he was trying to express. However, likely due to it feeling like a conversation, I felt the organization or pacing of the book was a bit odd with repeat references to established topics like the comparison of games and art.<\/p>\r\n<p><b>Learning (3\/10):<\/b><br \/>I unfortunately am going to rate this book low on amount of information I learned &#8211; which is definitely a biased opinion because of my high hopes for learning. To me, the book seemed to be more based on what games should be (e.g. a tool for learning) than how to make a good game. It focuses a lot in comparing video games to an art medium and how games should make us feel and appreciate targeted feelings. However true this altruistic statement may be, I feel like it really failed to teach me how to create games to teach emotion&#8230;. much like in Chess I already know you must check-mate their king, I get that, but what is the best way to check-mate their king?<\/p>\r\n<p>However, over a chapter or two in the book I did learn to focus on some small things &#8211; namely, people love to optimize their strategies which leads to boredom and that a simple base mechanic can be reskinned with graphics to tell completely different stories (e.g. imagine if Tetris blocks where prisoners thrown in a well that once there is a solid row they suffocated and disappeared).<\/p>\r\n<p><b>Broadening (1\/10):<\/b><br \/>I really do not feel like this book has changed my outlook on how I view games or my approach to making my own game. I felt like certain topics like, games should teach us something or people love to master simple tasks should have a lasting effect on my design, but with no real practical implementations talked about it is hard to see how I can use this information in the future.<\/p>\r\n<p><b>Closing Remarks:<\/b><br \/>This book clearly has high remarks from prominent sources, so I hope that my poor review does not mean that I was to daft to understand it. However, I will stand by and say that if you are interested in games as merely a hobby or interest &#8211; this may be interesting, but if you are building a game and need to know what mechanics are best, this book is not that.<\/p>\r\n","protected":false},"excerpt":{"rendered":"<p>So I chose this book based for aiding me in my design of Project 1 &#8211; so off of the bat my intentions for this book were mostly trying to gather practical usefulness from reading. Enjoyment (6\/10):This book was written in a very readable fashion, much like it felt like I was having a conversation&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[],"class_list":["post-154","post","type-post","status-publish","format-standard","hentry","category-reading"],"_links":{"self":[{"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=\/wp\/v2\/posts\/154","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=154"}],"version-history":[{"count":3,"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=\/wp\/v2\/posts\/154\/revisions"}],"predecessor-version":[{"id":166,"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=\/wp\/v2\/posts\/154\/revisions\/166"}],"wp:attachment":[{"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=154"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=154"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/therenaissanceraven.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=154"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}